Where the tumbleweeds die.
A little game I created with the bitsy game maker for the storytelling class during my university studies.
It is a linear, narrative driven experience with simple game mechanics loosely following the dramatic structure of Aristotle’s tragedy using the three-act-structure. The game handles many of the classic western tropes and tries to lean heavily into the literary repertoire of that genre.
Playtime: 5-10 min.
Dialog and movement through arrow keys or WASD
Additional Credits:
Music by Andrewfai from Pixabay; embedded through mark wonnacott's audio tool
Status | Released |
Platforms | HTML5 |
Author | plainfolly |
Genre | Visual Novel, Adventure |
Made with | bitsy |
Tags | Narrative, Pixel Art, Short, Western |
Comments
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This was rad! Simple, yet really evocative. Loved how the sun slowly set with each "chapter" and how that visual aligns with the themes.